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- #Rivals of aether all characters Patch#
- #Rivals of aether all characters upgrade#
- #Rivals of aether all characters full#
Unless you want to make the argument that higher contenders are simply more braindead and that Zetterbum takes too much bodily exertion to use. The main take away from this is that Zetterbum has no weaknesses worth noting. You could even swap out the A part of this config to D to make his ground speed better! Above all, he works wonders in enemy intensive stages due to his above average longevity and above average damage. His kit has no grey areas like the last three nor does he outclass the other four ahead of him. He works functionally well in almost any circumstance of the Abyss.
#Rivals of aether all characters upgrade#
Zetterbum is an angry flaming lion boi who now commands the asteroid belt! My memory of Zetterbum before the definitive upgrade is hazy, but just know he wasn’t anything stellar. It’s also worth noting that the mobility packed with config D allows Orcane to wavedash like Etalus on ice. Until that’s fixed, just use exhibit A for now.
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Maybe you want something more immediately threatening? Well during testing, the O part of the config was supposed to make it where his boosted strongs are even more disjointed, but there seems to be no difference.
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Not a consistent means of stage control, but it’s easier to use than the latter and quite fun to watch. This enables Orcane to place bubble pillars across the map. With some buffs, maybe we could catch a glimpse of what Forsburn was doing to stages just a few days ago (Only more bubbles…). Unfortunately, what he can do now doesn’t make the cut. His overall kit is okay and you could do some saucy stuff by spamming Dair with config A,G,J. Both are good, but take time to set up seeing that both need puddle to function. One involving bubbles and one involving strong’s. There’s actually two configs I’d realistically recommend. Much of her specials also get a speed boost to match! This doesn’t have any effect on Maypul’s longevity, but I’m sure it helps to floor clear enemy/parkour intensive stages.įinally, we have Orcane! What I believe is the middle ground between the last two, Orcane is the only character in this section with viable stage control albeit, minimal. This takes Maypul’s strong’s to the next level by making them faster. Skimming through Maypul’s kit, I could only find one niche and that is her ability to indefinitely wrap one of the gatekeepers with the config B,I,O. She is a lightweight, which isn’t a bad thing to be in the Abyss so long as you got some snazzy tricks up your sleeve. The worst thing about Maypul though is her inability to live. Not only does Maypul have good disjoint’s but she is a fairly nimble character, giving her a competitive edge over some high contenders! There is one thing this ferret has over him though and that is some kick ass strong’s. You could argue that she is inferior to Forsburn in almost every aspect and you would be correct. I’ve never used it myself because this also happens to be the bane of older PC’s.
#Rivals of aether all characters full#
This config takes full advantage of Forsburn’s smoke, making him better in longevity and damage potential. Don’t get me wrong, he’s good, but later down the line other characters are just simply better. A well versed Forsburn will be able to work around this and do pretty well I’d imagine. It’s not disjointed enough to justify using him besides his strong’s which are slow and boring. The main problem with Forsburn is that his kit isn’t very apt. Dan said NO and this is where he resides. There used to be this thing where if you got full charge, all smoke clouds on the field would explode! Along with his G config, he was able to carpet bomb the stage. He has fallen from grace since his debut in the Abyss. Still here? Cool! Were just talking about the characters that don’t cost money. If you’re looking for an actual tier list, I suggest you click off now. The configs for each character I put in are just the ones I’ve seen the most success with personally, so my validity can sway. Ok, so Abyss mode is this cool PvE type mode in Rivals of Aether where you enter an bottomless pit and smack people for all of eternity until you die.
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Thank you for listening to a Mash Those Buttons podcast! You can keep up with all of our podcasts in the following locations.Guide to Current Abyss Mode Meta Abyss Mode in Summation Finally, we finish the show with the Focus Attack based on your characters, and ask the question, "What do my mains say about me?" In the Randoms of the FGC, we look at the Fighting Game Anniversaries, the new Rivals Of Aether, and MadCatz kicks off their new arcade stick. Then DBFZ has some hype money matches, and Capcom Cup will no longer be in person.
#Rivals of aether all characters Patch#
In the Fighters Corner, Melty Blood announced that they will be dropping a patch with two new characters and KOF announces Kula who is on a new team. Crashtag and StaticGorilla are a bit late but are back with another episode of Double Tap.
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